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Game Studies

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Archived Project

How They Got Game

The aim of the How They Got Game research project was to explore the history and cultural impact of a crucial segment of New Media: interactive simulations and video games. The current generation of video and PC games has established genres that effectively use narrative, competitive, and play structures for community-based interaction, performance and content development, and push the boundaries of computer-generated animation, graphics, and audio.

In-person Programming

Tabletop Tuesdays

Tabletop Tuesdays is an event series held on the third Tuesday of each month. At these events, we feature a selection of board games and collection items from across SUL's holdings around a specific theme. Drop in to learn about the month's featured game(s) and/or try some of the board games we have for open play at the Silicon Valley Archives.